package  
{
	import org.flixel.FlxGroup;
	import org.flixel.FlxSave;
	import org.flixel.FlxSound;
	import org.flixel.FlxSprite;
	/**
	 * ...
	 * @author Enric Llagostera
	 */
	public class Registry 
	{
		
		[Embed(source = "../assets/music.mp3")] public static var music:Class;
		[Embed(source = "../assets/sfx/diamond.mp3")] public static var diamondsnd:Class;
		[Embed(source = "../assets/sfx/winyellow.mp3")] public static var winYellowSnd:Class;
		[Embed(source = "../assets/sfx/winpurple.mp3")] public static var winPurpleSnd:Class;
		
		[Embed(source = "../assets/sfx/gettinghosed1.mp3")] public static var gettinghosed1Snd:Class;
		[Embed(source = "../assets/sfx/gettinghosed2.mp3")] public static var gettinghosed2Snd:Class;
		[Embed(source = "../assets/sfx/gettinghosed3.mp3")] public static var gettinghosed3Snd:Class;
		[Embed(source = "../assets/sfx/gettinghosed4.mp3")] public static var gettinghosed4Snd:Class;
		
		[Embed(source = "../assets/sfx/hose1.mp3")] public static var hose1snd:Class;
		[Embed(source = "../assets/sfx/hose2.mp3")] public static var hose2snd:Class;
		[Embed(source = "../assets/sfx/hose3.mp3")] public static var hose3snd:Class;
		[Embed(source = "../assets/sfx/hose4.mp3")] public static var hose4snd:Class;		
		
		[Embed(source = "../assets/sfx/placeprism.mp3")] public static var placeprismsnd:Class;
		[Embed(source = "../assets/sfx/placewall.mp3")] public static var placewallsnd:Class;
		[Embed(source = "../assets/sfx/placespike.mp3")] public static var placespikesnd:Class;
		
		[Embed(source = "../assets/sfx/spikedeath1.mp3")] public static var spikedeath1snd:Class;		
		[Embed(source = "../assets/sfx/spikedeath2.mp3")] public static var spikedeath2snd:Class;		
		[Embed(source = "../assets/sfx/spikedeath3.mp3")] public static var spikedeath3snd:Class;		
		[Embed(source = "../assets/sfx/spikedeath4.mp3")] public static var spikedeath4snd:Class;		
				
		
		
		public static const team1color:uint = 0xff00ff;
		public static const team2color:uint = 0x6b3d99;
		
		public static var groupBlocks:FlxGroup;
		public static var groupTemp:FlxGroup;
		public static var groupSplash:FlxGroup;
		public static var groupPlayers:FlxGroup;
		public static var groupUI:FlxGroup;
		
		public static var scoreTeam1:int;
		public static var scoreTeam2:int;
		public static var maxScore:int;
		
		public static var safeArea1:FlxSprite;
		public static var safeArea2:FlxSprite;
		
		
		
		public function Registry() 
		{
			
		}
		
	}

}